We have decided to list a “cheat sheet” of sorts below, however, to help with a quick set-up that should be just fine for most encounters. The build is the standard choice for most encounters, focusing on dealing high and sustained single target damage.
The two builds suggested above are generalized versions that do not account for individual encounters in the current raid tier. We have a boss-by-boss breakdown of talent choices as well as tips and tricks only Outlaw can pull off on our dedicated Raid page.
Mythic+ oftentimes requires a very specific talent setup that mixes single-target and AOE to perform well on both bosses and trash. Weapon master Quick Draw Ghostly Strike Tier 1 talents focus on improving Combo Point generation.
Weapon master is simply inferior to Quick Draw in terms of raw DPS. Retractable Hook Hit and Run Tier 2 talents focus on improving your mobility.
Acrobatic Strikes is a good choice on cleave encounters as it also extends the length of your Blade Flurry. Deeper Stratagem leads to a slightly slower rotation (as compared to Vigor) but your finishers will gain increased effectiveness and damage.
Elusiveness is technically the best talent in most situations, but requires you to be extremely proficient with Feint usage and very aware of incoming damage. Iron Stomach is by far the best choice for leveling and solo content, as it improves your self-sustainability noticeably.
Dirty Tricks Blinding Powder Prey on the Weak Tier 5 talents focus on improving your crowd control utility. Dirty Tricks removes the Energy cost from Cheap Shot, Gouge, and Sap.
Prey on the Weak causes targets afflicted by your Cheap Shot or Between the Eyes to take 10% increased damage from all sources for 6 seconds. Prey on the Weak is the strongest option in this tier, as it allows you to increase everyone's damage by 10% for 6 seconds, on stainable enemies.
Dirty Tricks has practically no instance Eve usage as you are unlikely to use any of the abilities it affects during the fight. Loaded Dice Alacrity Dread blades Tier 6 talents offer finisher modifiers.
Loaded Dice makes activating Adrenaline Rush cause your next Roll the Bones to grant at least two buffs. Alacrity causes finishing moves to have a 20% chance per Combo Point to grant 2% Haste for 20 seconds, stacking 5 times.
Alacrity is the best choice in raids and dungeons, provided you are able to consistently maintain your stacks for most of the encounters. While Loaded Dice does help reduce the random aspect of Roll the Bones a bit, it currently lags too far behind Alacrity to be competitive for damage.
Dread blades is a solid option due to the amount of burst damage you can deal during its duration, but still performs worse than Alacrity. Dancing Steel Blade Rush Killing Spree Tier 7 talents focus on shifting the play style in new directions.
Blade Rush charges you towards the target, damaging all of nearby enemies, and generating 25 Energy over 5 seconds. Killing Spree is affected by Blade Flurry and will hit nearby enemies for 100% of the damage during it.
Killing Spree is mediocre in damage and the forced movement can put you in perilous situations however, so use it with care. Dancing Steel is only helpful for ease of use, as you should already be able to maintain close to 100% uptime on Blade Flurry.
In this section we will rank the PVP talents best for leveling and doing solo / small group Eve content. Take Your Cut causes you and allies within 8 yards to gain 15% Haste for 8 seconds after you use Roll the Bones.
It is fairly good, since it acts as a mini- Adrenaline Rush and has decent uptime when you are questing in the open world. Boarding Party makes Between the Eyes increase the movement speed of all friendly players within 10 yards by 30% for 5 seconds.
Maneuverability makes your Sprint suppresses all movement impairing effects, thus helping out a bit with mobility. You can use Pistol Shot repeatedly to generate Combo Points while this buff is active if you are low on Energy.
One of the highest Eve DPS builds for Raiding in Classic World of Warcraft Combat Rogue is one of the best DPS Classes in Classic WoW, losing only to Warrior when it comes to pure numbers.
However, in very long fights, Rogue might be forced to reapply his poisons as they have limited charges. He has access to two solid threat-management tools in a form of Vanish and Feint, so he is able to deal steady damage without any real risk of gaining Boss's unwanted attention (for as long as he pays attention to his Threat meter, of course).
Good threat management options Somewhat limited Raid utility Great Sustain Poisons have a limited number of charges Scales very well with gear Finding a good Raiding guild might be somewhat difficult because of Rogue's popularity Very strong in PVP, even in a dedicated Eve build High competition for items in Raids Note: Here, we will point you only towards the best Eve DPS Rogue Race. His Sword Specialization gives him a considerable edge over other available allied races.
Orc's Blood Fury is generally better than Troll's Breaking (the problem with Breaking on a DPS character is the fact that you shouldn't be taking damage, so it will give you only 10% Haste in most situations, which is underwhelming when we take its long CD into consideration). All in all, Orc wins (and he is great for PVP as well), but not as clearly as Human on Alliance's side.
It gives you access to powerful explosives that increase your AOE and Single-Target DPS. On top of that, it lets you create and use Gnomish Battle Chicken Trinket that summons a Guardian Chicken that fights at your side and has a chance on hit to cast a “Battle Squawk” which boosts Melee attack speed of all Party members by 5%, making it a must-have in every competitive group.
The fact that Engineering is also considered the best PVP profession is an added benefit to its power in Eve environment. At the start, you should pick Mining to supplement your Engineering Skill, you can always switch it to another profession of your liking later on.
Against level 63 Boss, who has 315 Defense skill, you need 9% Hit Rating to never miss a special attack. This means that getting 9% Hit Rating is paramount for a Raiding Rogue and should be your first goal when gearing up.
This is your primary stat, and you should look for it on all item upgrades after covering Hit Rating and Weapon Skill. Proper Talent allocation is essential for maximizing Damage output.
Here, we will describe the most optimal spec and lead you through the Talent Trees level-by-level to explain some choices. Swords variant wins on DPS, but one might opt for Daggers setup, as it makes getting solid PVP weapons in Raids much easier.
Reward from a reputable Quest available from NPC Witch Doctor MAU'ARI, Overlook, Winter spring. Reward from a reputable Quest available from NPC Witch Doctor MAU'ARI, Overlook, Winter spring.
Drop from Winter fall Furlongs in Wintering (this is an alternative for Just Might, as the effects don't stack). Created by Cooking, Recipe can be obtained from “Alien's Tower” Rogue Quest.
When in an AOE situation, use Blade Flurry, throw Grenades (if applicable) and continue with your Single-Target Rotation. You should always try to use your Finishing Moves with 5 Combo Points in order to maximize efficiency.
Please do note that this is an early version of our guide, and we will be happy to receive constructive criticism, that will help us improve it, so leave your suggestions in the comments section below.