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Best Rogue Covenant Pvp

author
Ava Flores
• Friday, 15 January, 2021
• 7 min read

This gives you strong abilities that increase your survivability from Soul binds, and a great damaging cooldown, Echoing Reprimand. At the end of this path, you will have gained more damage from Reverberation and Combat Meditation.

rogue pvp transmogrify discussion sets
(Source: www.mmo-champion.com)

Contents

Conduits are passive buffs that you can use to fill empty slots in your Soul bind Trees. Deeper Daggers makes Eviscerate increases your Shadow damage after using it.

Perforated Veins makes Shadow strike increase the damage to your next Backstab. This can be useful for increasing your burst damage when you are generating Combo Points with Shadow strike.

Recuperate makes Slice and Dice heal you over time. This is great for increasing your survivability, as you will often have Slice and Dice active while using your burst rotation.

Cloaked in Shadows gives you a shield when you enter stealth. Quick Decisions reduces the cooldown of Shadow step and increases its range.

Prepared for All is a versatile Conduit that helps reduce the cooldown of some important defensive. This makes it so Vanish reduces the cooldown of your other abilities by 20 seconds.

covenant rogue sets leather zamimg wow tier scree mal
(Source: www.mmo-champion.com)

This increases your Critical Strike chance for a few seconds after Stealth breaks. This gives you short windows to do large amounts of damage to enemy players.

The dot will surprise you with how much DMG it deals in Eve over longer fights, and on shorter ones you can cheese the charge refunds for more buff uptime. It sims terrible on patchwork stuff but in real game situations you can make it work and be competitive.

Plus if you’re playing Nero it’s the long game when that 7-13% AGI buff scales. Syrian is still great with the potion, adding wonderful survivability.

Night FAE’s Soul shape adds some pretty great mobility. You can also get a trait that gives it a heal adding a bit of survivability.

You can use it for mobility, but it has a trait that makes it do a 6s AOE blind which gives you a pretty decent CC. However, when we reach renown 30, it can get a trait that makes you immune to CC and even adds healing onto of the shield.

1v3 rogue pvp
(Source: www.youtube.com)

Yemeni is still a better choice for PVP, and if you want to get defensive you give up a potency conduit for the fear. Having a fear go off and CC enemies for 4.5 seconds every 60 is a lot better IMO, especially if you’re constantly getting trained by better melee classes.

Flag: The dot will surprise you with how much DMG it deals in Eve over longer fights, and on shorter ones you can cheese the charge refunds for more buff uptime. Compared to ER it doesn’t match damage wise even in Eve.

Toughest is much easier to do with Syrian and Nero purely because of the burst least with sub rogue. Sin rogue is pretty pointless to play right now due to low DPs.

I hate the blue man cult…not enough to eventually give into a broken skill, but enough to jump ship the second it was brought down to the level of some others. Renown catch up isn’t that bad, I might miss out on some soul ash from mission tables not putting time into any 1 sanctum really yet but who cares.

Flag: Renown catch up isn’t that bad, I might miss out on some soul ash from mission tables not putting time into any 1 sanctum really yet but who cares. Though I have a feeling down the road Blizzard will remove the punishment for coming back to a previous covenant.

pvp sets rogue armor warlock wowwiki wikia transmogrification everyone looks
(Source: wowwiki.wikia.com)

Flag: The covenant system sucks and this is basically a paid beta right now. The Yemeni buff is great for long Eve fights assuming Asia rogues are more on par DPs wise.

Well us beta testers knew that system lands wasn’t ready to ship months ago and not even now. Nina Soul bind and conduits are real good, Sepsis gives a decent chunk of max health and 20% mastery for 30 seconds, and Soul shape is good for kiting for re-stealth with some added healing.

You can also use it to keep track of your completed quests, recipes, mounts, companion pets, and titles! This gives you strong abilities that increase your survivability from Soul binds, such as Phial of Serenity.

At the end of this path, you will have gained more damage from Reverberation and Combat Meditation. Conduits are passive buffs that you can use to fill empty slots in your Soul bind Trees.

This reduces the Energy cost of Feint, making it easier to use it when you are being focused. This Conduit also reduces the cooldown of Crimson Vial, your primary heal.

(Source: www.youtube.com)

Rushed Setup reduces the energy cost of some important spells, such as Cheap Shot and Sap. This will give you more Energy to use on other important abilities when setting up kills on enemies.

Quick Decisions reduces the cooldown of Shadow step and increases its range. Mark of the Master Assassin is a great legendary that increases your Critical Strike chance for a few seconds after Stealth breaks.

This gives you short windows to do large amounts of damage to enemy players. This gives you an additional bleed and will result in Envenom dealing more damage.

Invigorating Shadow dust makes it so Vanish reduces the cooldown of your abilities. This can potentially be good for reducing the cooldown of Blind, so the enemy healer does not have trinket when you have it.

You can also use it to keep track of your completed quests, recipes, mounts, companion pets, and titles! This gives you strong abilities that increase your survivability from Soul binds, such as Phial of Serenity.

shadowlands druid rogue priest paladin build changes monk conduit
(Source: www.wowhead.com)

At the end of this path, you will have gained more damage from Reverberation and Combat Meditation. Conduits are passive buffs that you can use to fill empty slots in your Soul bind Trees.

This is great for increasing your survivability, as you will often have Slice and Dice active while using your burst rotation. Rushed Setup reduces the energy cost of some important spells, such as Cheap Shot and Sap.

This will give you more Energy to use on other important abilities when setting up kills on enemies. Quick Decisions reduces the cooldown of Grappling Hook and increases its range.

Mark of the Master Assassin is a good legendary that increases your Critical Strike chance for a few seconds after Stealth breaks. This gives you short windows to do large amounts of damage to enemy players.

Celerity makes Adrenaline Rush an even stronger offensive cooldown. This legendary also gives you a chance to pro Adrenaline Rush when you have Slice and Dice active.

rogue
(Source: www.youtube.com)

Invigorating Shadow dust makes it so Vanish reduces the cooldown of your abilities. This can potentially be good for reducing the cooldown of Blind, so the enemy healer does not have trinket when you have it.

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