Best Rogue Leveling Spec Pre Patch

Elaine Sutton
• Sunday, 22 November, 2020
• 7 min read

In addition, we now have a revamped Leveling guide, complete with detailed information on XP, mounts, add-ons, consumables, tips, and more. Leveling a Rogue can always feel a bit sluggish due to the inherently slow generation of resources which will improve as you level up and gain access to new passives and abilities that improve your Energy and Combo Point generation.


While not having access to these benefits from the get-go might make the initial stages of leveling feel a bit boring, you will immediately notice whenever you gain access to some of the more powerful abilities that make your rotation feel smoother and more fluent. Rogue also gains access to some of the most powerful defensive in the game, which translates very well into its ability to finish quests that ask you to kill enemies that have high health pools or that would usually require a group of 2 or 3 people to defeat.

Out of all three Rogue specs we recommend Subtlety as the best choice for leveling. It also has the best self-healing toolkit out of all the Rogue specs, so you do not have to take a break to sit down and regenerate your health as often.

While its AOE damage is not quite as good as that of the other specs, it is only trailing behind by a small margin, so you can easily pull multiple targets at once and still be healthy enough to immediately jump into the next pack of enemies. Outlaw is a very good leveling spec in its own right and plays smoothly at all stages of the leveling process.

As you level up you will gain access to a variety of maintenance buffs that freshen up the play style as well as several mid-range abilities that allow you to pull and damage enemies from further away. It has very powerful AOE, high burst damage and lower cooldowns on most of its defensive abilities.

Assassination will feel the most sluggish since it relies heavily on passive abilities that boost its resource generation. If you would like to get more comfortable leveling as Assassination we recommend jumping into the spec at level 40 since it has gained most of its important abilities by then.

There are however a variety of other abilities that are much more situational that you slowly unlock as you level from 1 to 60. Be sure to familiarize yourself with every ability in your toolkit, so you are as well-prepared as you can be for the journey to max level.

At Level 3, you unlock Cheap Shot alongside Stealth. At Level 4, you unlock Fleet Footed which permanently increases your base movement speed by 15% as well as reducing the falling damage you take.

At Level 5, you unlock Sprint which increases your movement speed by 70% for 8 seconds. It lasts for 60 minutes when used and has a chance to deal damage whenever you strike a target with your melee attacks.

Pick Pocket has a chance to steal Lockboxes that can contain similar items and a small amount of gold. It further decreases the amount of falling damage you take, allowing you to jump off of ledges, cliffs and roofs from roughly three times the height as other classes without taking a single point of damage.

This can be incredibly useful to stop patrols from running into you while you are already engaged in a fight, as well as turn mobs away from you so you can safely stealth past them on your way to your objective. At Level 32, you unlock Shiv, which is a single-target ability that applies a stronger version of your current non-lethal poison to your target.

These players can move while stealthed without breaking it, but they can be detected much easier by hostile targets. Use it in conjunction with Distract to allow your entire group to stealth past enemies you do not wish to fight.

You can also use it to keep track of your completed quests, recipes, mounts, companion pets, and titles! Not trying to go over the top, but I was setting up to level my gulper rogue up on patch day.

I think mark of the Satyr is still good for neck, but for weapons I am getting mixed results. I think Elemental Force and dancing steel are two I saw the most, but thought I’d ask here before I dropped the gold.

Is it a night and day difference or just a good idea if you have gold to throw away. And low level PVP is insanely funny watching people just melt and probably raging.

Rogue: How to Spec and Play Combat | Slice and Dice January 20, 2009 This is likely due to the extra versatility that Combat brings to the table via on demand burst.

Today, I’m going to break down a Ruptureless Combat spec, and discuss how to play it. Please note that while you may be able a few hundred more DPS with Rupture, I haven’t tested it personally, and there’s still a debate going on over at Elitist Jerks as to what talents make the absolute best spec for using Rupture with Combat.

I’ll update the guide again when a consensus has been reached as to what makes the best spec This Spec is designed with pure damage dealing in mind, and has little in the way of utility.

You’ll notice that I’m going to leave 5 points in the Combat Tree unaccounted for. You will be using Sinister Strike hundreds of times on boss fights, so the energy adds up quickly.

Hopefully you won’t be needing the dodge, but the haste should come in very handy for a nice DPS boost. Multi target DPS and faster attack speed on a 2-minute cooldown, you’d be hard-pressed to find a Combat Rogue skipping this talent.

To be honest, the real fun in Combat comes from the cooldowns, and popping them at just the right time. Killing spree should be used when it is available, and if possible at the same time as Slice and Dice / Blade Flurry.

Sinister Strike (SS cries have a 50% chance to generate a combo point) Combat gives you more options than Assassination, and because of this, it will produce greater DPS on multi target fights.

Also, you can decide when to pop the numerous cooldowns available to combat, so it’s very effective in fights where specific adds have to be targeted quickly and dispatched of as soon as possible.

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